Hi, do materials have different properties? i.e. if I use one material for the floor of the world is it more sticky or slippery to objects?
The reason I ask it that sometimes my apples roll across the floor without any user interaction.
Thanks!
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Hi, do materials have different properties? i.e. if I use one material for the floor of the world is it more sticky or slippery to objects?
The reason I ask it that sometimes my apples roll across the floor without any user interaction.
Thanks!
It never occurred to me that this would be the case. You can alter the friction of an object to stop it rolling or to make it roll faster.
I’ve just created a large hill and placed an apple at the top. Changing the texture of the ground does appear to change the speed of the apple and the way that it bounces. I attached a timer to the apple in order to try to judge its speed!
A quick look in the files of Kodu reveals a SurfaceDict.xml file and this file contains BumpIntensity and Bumpscale settings – this *may* indicate that there is a difference in some properties of the various surfaces (which would make sense). If this was the case would objects travel slower or turn differently on these surfaces as well?
Side note: We will add a facility to share kodu files with the kwestion, this would probably help for kwestions (and answers) like this one.